Clint Siu
Based in Reno, NV USA

Release date:
Feb 11, 2016

Apple App Store


Regular Price:



_PRISM is a visually stunning journey through a microcosmic galaxy. Touch shapes and patterns to unfold sacred geometry and reach the ethereal soul. Each level is a push and pull of cinematic design, mythology, and intuitive touch exploration. All of the art, code, sound, and music has been lovingly handcrafted by a passionate, solo developer. I hope you enjoy the game and have a wonderful experience!


_PRISM was created as a pitch for Stugan, an indie game accelerator started by Tommy Palm of Candy Crush fame, Oskar Burman of Angry Birds fame, and a host of other prominent Swedish game veterans. Luckily enough, _PRISM was selected as a Stugan participant for 2015 and was developed in a Swedish cabin in the woods alongside 23 other indie developers.


  • 13 enchanting levels totaling about an hour of gameplay
  • Original, zen-like soundtrack
  • Rotate, pinch and zoom to capture the universe through your own personal camera lens
  • Based on the Classical Elements, each piece of sacred geometry is a symbol for the elements that build up our lives and our world


_PRISM Teaser Vimeo

Stugan Game Spotlight: _PRISM YouTube

_PRISM, Pitch Video for Stugan Vimeo




Awards & Recognition

  • "Nominated for Best Upcoming Game 2016" IMGA, International Mobile Gaming Awards
  • "Nominated for Gamer’s Voice Award 2016" SXSW, Gaming Awards
  • "Official Selection 2015" Stugan, Indie Accelerator

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About Clint Siu

Clint Siu is a one-man indie developer/vfx artist with a focus on breathtakingly visual, highly impactful games.

More information
More information on Clint Siu, our logo & relevant media are available here.

_PRISM Credits

Clint Siu
Artist, Developer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks